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<a class="image-link media-ratio ratio-3-2" title="Newell wants Xbox Live &#39;open&#39;, &quot;barbarians won&#39;t tear&quot; it down" target="_self" data-turbo="false" href="/2011-25-08-newell-wants-xbox-live-open-barbarians-won-t-tear-it-down"><img alt="Newell wants Xbox Live &#39;open&#39;, &quot;barbarians won&#39;t tear&quot; it down" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/0/fb/14250/large_0020258.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2011-25-08-newell-wants-xbox-live-open-barbarians-won-t-tear-it-down">Newell wants Xbox Live &#39;open&#39;, &quot;barbarians won&#39;t tear&quot; it down</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=178">Simon Priest</a></span><span class="meta-item date"><span class="date-link"><span>Aug 25, 2011</span></span></span></div>
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<p>Valve&#39;s Gabe Newell is hopeful Microsoft will notice it&#39;s a &quot;good strategy for making customers happy&quot; if they open Xbox Live to developers and their content...</p>
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<a class="image-link media-ratio ratio-3-2" title="Saints Row: The Third gets &#39;Smooth Criminal Edition&#39;, cuff links" target="_self" data-turbo="false" href="/2011-19-08-saints-row-the-third-gets-smooth-criminal-edition-cuff-links"><img alt="Saints Row: The Third gets &#39;Smooth Criminal Edition&#39;, cuff links" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/7/90/14347/large_0020147.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2011-19-08-saints-row-the-third-gets-smooth-criminal-edition-cuff-links">Saints Row: The Third gets &#39;Smooth Criminal Edition&#39;, cuff links</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=178">Simon Priest</a></span><span class="meta-item date"><span class="date-link"><span>Aug 19, 2011</span></span></span></div>
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<p>You know when a franchise gets a true collector&#39;s edition because it sports cuff links. THQ has unveiled the &#39;Smooth Criminal Edition&#39; for Saints Row: The...</p>
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<a class="image-link media-ratio ratio-3-2" title="THQ to start new game, Saints Row &quot;largest bet since Homefront&quot;" target="_self" data-turbo="false" href="/2011-16-08-thq-to-start-new-game-saints-row-largest-bet-since-homefront"><img alt="THQ to start new game, Saints Row &quot;largest bet since Homefront&quot;" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/1/03/14421/large_0020063.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2011-16-08-thq-to-start-new-game-saints-row-largest-bet-since-homefront">THQ to start new game, Saints Row &quot;largest bet since Homefront&quot;</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=178">Simon Priest</a></span><span class="meta-item date"><span class="date-link"><span>Aug 16, 2011</span></span></span></div>
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<p>THQ core games boss Danny Bilson talks about the state of the publisher, and reaffirms they&#39;re&quot;a company in transition&quot; as they focus on more core...</p>
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<a class="image-link media-ratio ratio-3-2" title="Funcom: 300k players joined since Age of Conan free-to-play" target="_self" data-turbo="false" href="/2011-11-08-funcom-300k-players-joined-since-age-of-conan-free-to-play"><img alt="Funcom: 300k players joined since Age of Conan free-to-play" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/8/82/14488/large_0019972.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2011-11-08-funcom-300k-players-joined-since-age-of-conan-free-to-play">Funcom: 300k players joined since Age of Conan free-to-play</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=178">Simon Priest</a></span><span class="meta-item date"><span class="date-link"><span>Aug 11, 2011</span></span></span></div>
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<p>The hybrid business model for MMORPG Age of Conan has been &quot;very successful so far,&quot; says Funcom CEO Trond Arne Aas. Revenue is more than double.

Since...</p>
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<a class="image-link media-ratio ratio-3-2" title="Kim Jong-Il gold farming Lineage" target="_self" data-turbo="false" href="/2011-08-08-kim-jong-il-gold-farming-lineage"><img alt="Kim Jong-Il gold farming Lineage" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/9/8c/14559/large_0019899.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2011-08-08-kim-jong-il-gold-farming-lineage">Kim Jong-Il gold farming Lineage</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=194">Jonah A. Falcon</a></span><span class="meta-item date"><span class="date-link"><span>Aug 8, 2011</span></span></span></div>
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<p>In one of the stranger news of the day, the New York Times is reporting that Kim Jong-Il is running a gold farming outfit, having raised $6M in two years...</p>
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<a class="image-link media-ratio ratio-3-2" title="Bungie devs: Halo 2 campaign a &#39;disastrous failure&#39;" target="_self" data-turbo="false" href="/2011-07-08-bungie-devs-halo-2-campaign-a-disastrous-failure"><img alt="Bungie devs: Halo 2 campaign a &#39;disastrous failure&#39;" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/3/a4/14563/large_0019895.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2011-07-08-bungie-devs-halo-2-campaign-a-disastrous-failure">Bungie devs: Halo 2 campaign a &#39;disastrous failure&#39;</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=194">Jonah A. Falcon</a></span><span class="meta-item date"><span class="date-link"><span>Aug 7, 2011</span></span></span></div>
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<p>In one of the Halo: Combat Evolved Anniversary Edition documentaries by Bungie, some interesting opinions come to light from some members of the developer...</p>
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<a class="image-link media-ratio ratio-3-2" title="NCsoft &#39;worried&#39; MMO mass market &quot;equals conservative design&quot;" target="_self" data-turbo="false" href="/2011-05-08-ncsoft-worried-mmo-mass-market-equals-conservative-design"><img alt="NCsoft &#39;worried&#39; MMO mass market &quot;equals conservative design&quot;" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/8/ab/14578/large_0019876.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2011-05-08-ncsoft-worried-mmo-mass-market-equals-conservative-design">NCsoft &#39;worried&#39; MMO mass market &quot;equals conservative design&quot;</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=178">Simon Priest</a></span><span class="meta-item date"><span class="date-link"><span>Aug 5, 2011</span></span></span></div>
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<p>More is better, yes? Well, no, NCsoft&#39;s Jeremy Gaffney of Carbine Studios &#39;worries&#39; that a MMO mass market will actually scare studios into conformity.

He...</p>
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<a class="image-link media-ratio ratio-3-2" title="Activision credits Black Ops with rising profits" target="_self" data-turbo="false" href="/2011-04-08-activision-credits-black-ops-with-rising-profits"><img alt="Activision credits Black Ops with rising profits" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/1/ba/14611/large_0019840.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2011-04-08-activision-credits-black-ops-with-rising-profits">Activision credits Black Ops with rising profits</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=194">Jonah A. Falcon</a></span><span class="meta-item date"><span class="date-link"><span>Aug 4, 2011</span></span></span></div>
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<p>Activision Blizzard outdid expectations for the second quarter of 2011, and the company is crediting their online community for them, as digital sales have...</p>
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<a class="image-link media-ratio ratio-3-2" title="ArenaNet: An &quot;active player base&quot; will keep Guild Wars running" target="_self" data-turbo="false" href="/2011-02-08-arenanet-an-active-player-base-will-keep-guild-wars-running"><img alt="ArenaNet: An &quot;active player base&quot; will keep Guild Wars running" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/6/c5/14636/large_0019808.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2011-02-08-arenanet-an-active-player-base-will-keep-guild-wars-running">ArenaNet: An &quot;active player base&quot; will keep Guild Wars running</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=178">Simon Priest</a></span><span class="meta-item date"><span class="date-link"><span>Aug 2, 2011</span></span></span></div>
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<p>Despite launching Guild Wars 2, developer ArenaNet will keep the doors open for the original free-to-play Guild Wars as long as there&#39;s &quot;an active player...</p>
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<a class="image-link media-ratio ratio-3-2" title="Ubisoft&#39;s PC &#39;always-on&#39; DRM sees a &quot;clear reduction in piracy&quot;" target="_self" data-turbo="false" href="/2011-29-07-ubisoft-s-pc-always-on-drm-sees-a-clear-reduction-in-piracy"><img alt="Ubisoft&#39;s PC &#39;always-on&#39; DRM sees a &quot;clear reduction in piracy&quot;" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/1/62/14681/large_0019754.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2011-29-07-ubisoft-s-pc-always-on-drm-sees-a-clear-reduction-in-piracy">Ubisoft&#39;s PC &#39;always-on&#39; DRM sees a &quot;clear reduction in piracy&quot;</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=178">Simon Priest</a></span><span class="meta-item date"><span class="date-link"><span>Jul 29, 2011</span></span></span></div>
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<p>Publisher Ubisoft is proud of their PC DRM with its persistent online connection demands as they&#39;ve seen a &quot;clear reduction in piracy of our titles&quot;, they...</p>
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