Raven Software has acknowledged reports of a hit to their staff roster, citing the completion of two major projects as cause; it’s to ”better reflect” their upcoming slate.
Spore developer Maxis at EA has also just gotten a few black lines ruled through the employee payroll, as they comment it’s just the usual ‘fluctuations’ in the industry, don’t panic.
”With the recent completion of both Wolverine, based on the summer blockbuster movie, and Wolfenstein, the next chapter of the famed franchise, Raven Software is slightly reducing its workforce to better reflect the studio’s upcoming slate,” said Raven.
The studio is expected to be releasing its original shooter Singularity in March next year, that’s the one with the time altering thingy on the guy’s wrist.
So, what does publisher EA have to say for itself? ”Often in the video game industry, the size of a studio fluctuates in response to business conditions,” EA told Shacknews. ”In this case, EA has taken action to reduce the workforce at Maxis as we focus the business and focus Maxis.”
Raven Software has apparently let go around 56 employees, and though EA Maxis numbers are unknown it’s believed to be ‘sizeable’. Layoffs are never good, where ever they’re from.
See some Singularity for yourself below. It’s out on Xbox 360, PS3 and PC in March 2010.