The Polish studio calls the ‘crowded FPS market’ ”a myth”, noting there’s ”barely one or two” retailing in a quarter. Bulletstorm gore is ”ridiculous”.
”I haven’t heard anyone complaining that a book is ‘yet another detective novel’ or a movie is ‘just another action movie’ or a porno is ‘yet another one with big tits’,” said creative director Adrian Chmielarz of People Can Fly.
”Look, shooters are fun and they will be made as long as people want to buy them - it’s that simple. And by the way, I think that this ‘crowded market’ thing is a myth anyway. I’d happily play a great shooter every two weeks, but somehow that’s not happening. There are times where there’s barely one or two released in a quarter.”
”I know it looks like there are tons of shooters on the horizon, but that’s just it – it’s the horizon,” he pointed out. ”When you look at what’s actually coming out in just the next month or two, it’s hard to say you’ll get spammed with shooters.”
What brand of shooter fan is Bulletstorm trying to seduce? ”Let me put it this way: if you have ever, even for one second, wanted to have a wallet that says BAD MOTHERF***ER, you’re going to like Bulletstorm,” said Chmielarz.
”For us it’s about making sure that the gore is so ridiculous that it doesn’t feel too real. We want you to laugh at it, not be disgusted and appalled by it. Yes, you kill people for points, but they’re very bad people, so it’s okay. Right?”
The creative director does reveal a particular shot that was dropped for perhaps stepping over the line a little: ”One thing that springs to mind is a SHOWER Skillshot, where you had to get an enemy high up in the air and then you had to stand right beneath him and gib him so the blood drops splatter against your face and a limb bounces off your head.”
”Actually, wait. I want that back. Let me talk to the programmers,” he said. Bulletstorm releases on Xbox 360, PS3 and PC in 2011. Is FPS crowded to you, videogamer?