"a strong final."
The developers accomplished something "people hadn't done before." Liliegren believes a 2nd generation is needed to perfect its gameplay.
"Knowing that that product was in development for about seven years... and given that it wasn't Mirror's Edge when we started, but it was one team working on 'the new IP' for seven years, I think they did a strong final," Liliegren told .
"They did something different that people hadn’t done before. I think it needed a second generation so they can tweak on it.” Announced in 2007 the game launched a year later in November '08, with sales low despite high critical praise.
EA have kept up support for the new IP though, defending its low sales because of the winter holiday crush of triple A launches for the period. A sequel is in the works by a small team, though specifics have been missing in action. Did you enjoy Mirror's Edge?