One fan site has been combing David Vonderhaar’s forum contributions, extracting valuable hints on what Treyarch has in mind for multiplayer.
‘Treyarch dev Vahn’, whose real name is David Vonderhaar, is the Multiplayer Design Director for Call of Duty 7 so he knows a thing or two. So far big hints have been dropped that the team has been watching Modern Warfare 2 closely to avoid mistakes.
CoD Vietnam News has put together what they’ve learned so far:
• While they’ve tried having custom killstreaks for each class, that seemed to complicate the ‘purity and speed’ of Create a Class.
• Consequently, it’s fair to assume that customizable killstreaks are all but confirmed.
• At this stage in development, killstreaks stack and carry over if you die, but do not contribute to further killstreaks (hence eliminating the ‘camping for killstreaks’ problem of Modern Warfare 2).
• Treyarch are not fans of Commando, the extended melee range perk in Modern Warfare 2, and it is unlikely to return.
• They’ve tried a ‘manned’ version of the Sentry Gun killstreak, but weren’t fans.
• We may well see a return to pistols as the only available sidearm, or perhaps a choice between pistols and launchers. Vahn and many of the team are not fans of shotguns and machine pistols as secondary weapons – it gives a player ‘too much firepower’.
• The knife may well become a secondary weapon – although Vahn didn’t want to say too much.
• Finally, don’t expect the nuke to return as a killstreak. Vahn says they are not fans of a game-ending killstreak.
Are you looking forward to Treyarch’s next entry in the Call of Duty series?
Source: CVG