Splinter Cell: Conviction Interview Part 1

Strategy Informer: How do you earn the mark & execute mechanic and is there a limit to how many people we can mark at once?

Alexandre Parizeau: The idea is that you have to do a hand-to-hand stealth kill before you earn the right to do it. It’s kind of a nice balance between, I have to get close to my enemy, surprise or take one away from the pack and eliminate him, and then I can set up my attack. Then it can be either something that you plan really far ahead in advance…something that you really take your time to plan and whilst you’re in the shadows you set up. Or, as you get better with it, we found that players are able to link it up really quick.

For instance, when I get in a room, I don’t have the right to execute, but I see two guys grouped up in the corner and I see a guy that’s patrolling and there’s a pipe above him. What I can do is set up my entrance so I mark the two guys in a group together, then I can jump down on the isolated guard and link it up with a mark and execute combo to take down the other two guys. It’s that kind of thinking that we feel is extremely rewarding for players.

Once you start learning how the mechanics work and start getting comfortable with it, you can clear a room with three guys in it really quickly. It works really well. As for the marks, you’re never going to get twelve marks. There are some customisations linked to weapons and marks, so depending on the weapons, you can use more marks.

Strategy Informer: Can you get through the game without mark & execute or is it necessary to survive?

Alexandre Parizeau: You can go through the game without mark & execute, but it’s the same way as, “I’m going to go through the game without the AK-47,” “I’m going to go through the game without jumping.” I mean, if you want, you can. It’s your game, but it’s part of the mechanics and the game is balanced with it, and you will enjoy it.

People are concerned and worried and I understand that because it’s a change. It’s part of your arsenal. It’s not a win button, so it will help you deal with some situations. You’ll recognise moments where, “oh yeah, if I use my mark & execute here, it’ll help me out.” In other situations, it’s not going to be the appropriate way to deal with it, but that’s part of the gameplay mechanics.

Strategy Informer: Going back to weapons, is there a set cache or can you pick up weapons from the environment?

Alexandre Parizeau: You can pick up any enemy weapon that they are using, so again it’s part of the idea that Sam is working on his own business and will have access to all the weapons and gadgets and will use whatever he finds. So if there is a weapon on the ground that he needs to use to get out of a sticky situation, he can.

The way the weapon loadout works is you always have access to your pistol and your assault rifle, so basically your pistol is usually silenced and is going to help you set up stealth attacks, but when you get into situations where you’re faced with a large amount of people, sometimes you will have to resort to your assault rifle.

Strategy Informer: In the TGS walkthrough, Sam threw the sticky cam. Can he no longer use the rifle with these now?

Alexandre Parizeau: What we’ve done now is we’ve sort of separated the weapons and the gadgets so you have your gadgets and you have your weapons, so the weapons won’t throw gadgets basically.

Strategy Informer: So Sam’s getting old now. Can he go on much longer? Is it the end of the franchise maybe?

Alexandre Parizeau: No, it’s not the end of Splinter Cell. We really hope your kids will be playing Splinter Cell.

Strategy Informer: Will they be playing as Sam Fisher though? I mean, he’s getting old and grey now!

Alexandre Parizeau: He still holds his own though.

Strategy Informer: So he’s going to have more children and they’re going to get killed then?

Alexandre Parizeau: He’s going to train them and there’s going to be mini Sam Fishers running around!

Strategy Informer: Ah, mini assassins. You realise we’re going to report that now and the internet is going to explode with headlines reading, “Splinter Cell Producer says Sam Fisher will create army of young Sam Fisher assassins.”

Alexandre Parizeau: (Laughs and holds hands up) It’s not me that’s going to look silly!

Strategy Informer: Touché!

Check back tomorrow for part 2!

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