Developer Volition has vowed never to take Saints Row in a serious direction, like Rockstar did with Grand Theft Auto IV, but instead embrace it’s screw loose world view and antics.
”Like any game, if you have a great creative core to it you just keep exploiting that core,” exec VP Bilson told G4. THQ believe Saints Row has its own defined space in the genre.
”For instance,” he continued, ”I know what Saints Row 4 is about and it is wilder than this one,” referring to next week’s Saints Row: The Third, which already promises a great many ludicrous upgrades to the experience. ”It’s a good example of how you take what you have and you ask, ‘what could happen in the next?”
Could the next Saints Row leave the new introduced city of Steelport already? The first two games in the series were set in the fictional Stilwater, birthplace of the 3rd Street Saints. THQ’s Initiation Station lets us create characters for use next week, and already they’ve had over 1 million creations.
Saints Row: The Third releases on Xbox 360, PS3 and PC November 15th in the US, 18th in Europe.