Epic Games president Mike Capps revealed that developer People Can Fly had started initial development on a sequel to Bulletstorm, but the game was shelved before any serious work began on it. This revelation came during an interview at PAX East 2012 in Boston, MA.
Capps related, "We thought a lot about a sequel, and had done some initial development on it, but we found a project that we thought was a better fit for People Can Fly." What is the project? "We haven't announced that yet, but we will be announcing it pretty soon," he said.
That's not to say there won't be a Bulletstorm 2 in the future, as he expressed a desire "to go back (to Bulletstorm)," then stating. "I think there's more to do with Bulletstorm. Heck, it kind of ended wanting more. I'd love to see another project, but right now we don't have anything to talk about."
Despite generally positive reviews, the original Bulletstorm didn't sell well enough for Electronic Arts' tastes.
"I think Bulletstorm was very critically successful, and I think a lot of folks really enjoyed seeing something new. From a sales perspective it was good, but not amazing. I think EA was hoping we'd do better," Capps sighed.
The PC version fared worse, partly due to the massive amount of piracy its suffered, but also because it was a console port.
"We made a PC version of Bulletstorm, and it didn't do very well on PC and I think a lot of that was due to piracy," related Capps, "It wasn't the best PC port ever, sure, but also piracy was a pretty big problem."
Bulletstorm was released over a year ago in February 2011 for PC, Xbox 360 and PlayStation 3, and received a stellar 9.5/10 review from Strategy Informer's .