Is it that time of year already? FIFA 14 executive producer David Rutter has discussed the next iteration’s online features and single-player.
”For someone with a connected console you’re completely connected with the EA Sports Football Club component of the game now. Everything you do in the game counts towards your level, you can see what your mates have been up to,” said Rutter.”We’re delivering data updates on professional players and injecting challenges from real matches. You can download an App to keep track of your EASFC stuff, and manage your Ultimate Team too from the bus or workplace. You’re right – it’ll get even more like this in the next few years.”
Single-player fans may be worrying, be rest assured, EA are thinking of you too. Rutter confirmed solo play is as important as ever to the team.
”I think this is because it’s an excellent experience, and also because it’s sometimes a major hassle hooking up with your mates online to play head to head or the people online are quitting/cheating/beating you up. We’re working on that too.”
”Single player, co-op, competitive multiplayer, ranked, unranked, career, and all locked to a player or as any player, across a massive comprehensive set of players, teams and leagues. It’s a huge game.”
Rutter suggests many ideas have taken time to implement. EA knows FIFA 14 needs to offer a diverse take on football and will do it all can to satisfy everyone.
”Our biggest features in the last three years have probably come from ‘deep’. I think deep is what gets the 90+ ratings and the fans eager, but you can’t be too narrow. Our fans have really diverse tastes in modes and we need to cater to that.”
What would you like to see in the next title?