According to an interview with Polygon, Wolfkill stated, “He’s always going to be a pretty critical component of Halo and the game experiences. I would hope that we could also build strength and investment in other characters, for no other reason than that’s part of what makes the universe interesting.”
“Master Chief’s not going away, but we need to be able to give people more connection points,” she added.
343 Industries wants to tell Halo stories that don’t necessarily involve the Chief.
“How we look at it is ‘Where do we want to be in ten years? What are the stories we want to tell? We have started to flesh out broad strokes of a few different arcs that are interesting,” Wolfkill noted, ”There could be opportunities where exploring a different game genre makes sense or exploring a different linear format makes sense. If the medium fits what we want to do, then we’ll definitely consider it. If there’s a great idea we get energized around (it).”
Halo 4 was released on the 6th November 2012 on Xbox 360.