CCP had big plans for World of Darkness, but ultimately the gap between what they wanted and what the game actually ended up being was ”frankly too much” for the developers to bridge.
CEO Hilmar Veigar Pétursson discussed the vampire MMO’s troubled production and eventual cancellation in an interview with Eurogamer at this month’s Eve FanFest.
”When we looked at what we had and what we aimed to do, there was a discrepancy that would have taken still even more time to get it to a place where we and the team wanted it to be,” Pétursson told the website. ”And the gap was just, frankly, too much. And this was the point in time to stop it.
Rather than continue with the project, CCP decided to focus solely on their popular space franchise EVE. The fate of the White Wolf license remains unclear. ”This was a big decision for us and we’re just getting through that. Now we’re focusing on the Eve universe and we’re not ready to comment about what’s going to happen to the (White Wolf) licence. That will be for a later date.”