Siegecraft Commander lets you build up the ultimate defensive fortification, pack it with arrow towers, catapults and all manner of nasty emplacements, and then challenge other players to breach your walls.
If you’re more the aggressive type, you can launch seeds of new structures from your central fortress, which will ”sprout into a new building upon landing and erect a wall connecting the new tower to the building that launched it.”
”Players can decide to either quickly attack an opponent’s base, adopt a more defensive strategy by fortifying their own headquarters or maintain a balance of offense and defence,” explains developer Blowfish Studios. There are two factions in the game, Knights and Lizardmen, each with their own unique buildings and units.
In practice, the game looks like a strange cross between traditional tower defence and that trick where you line up a bunch of dominoes and then watch them all topple in a line - knocking out an opponent’s ”seed” tower will cause the walls connected to it to tumble down.
The game features cross-platform, real-time multiplayer, and a turn-based singleplayer mode. It’s set for release in the first quarter of 2016.