It’s all down to graphics, as it would take ”enormous time” to do it. Final Fantasy XIII is without towns because of quality demands.
”It is a result of considering HD graphics will be the mainstream. Considering the amount of work to make graphics that deserve HD, it is hard to make towns in the conventional style,” said producer Motomu Toriyama, reports The Lost Gamer.
That’s why they ditched any idea of a town in the latest Final Fantasy, because producing it to the quality everyone would expect could comprise everything else.
”In the limited period of development time, to convey the great story that deserves the name of Final Fantasy, and to convey the battles that entertain players enough, we condensed each element,” they continued.
A Final Fantasy VII remake has dogged Square for a long time, with them repeatedly having to crush rumours it’s in the works. Producer Yoshinori Kitase explains why it isn’t: ”It is very hard to make games on PlayStation 3 in the same style as the games in that era had. Making graphics will take enormous time.” It started from a PS3 tech demo.
Final Fantasy XIII is soon to release on Xbox 360 and PS3 in the west with FFXIV following not long after, so Square Enix have their hands quite full for now. Would you love to see a complete HD remake of Final Fantasy VII, videogamer?

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