Guerrilla Games original pitch to Sony for the PlayStation 2’s Killzone was shown at GDC Europe during a keynote speech from the studio.
There’s ”nothing really ‘Killzone’ about it” admitted boss Hermen Hulst, as the prototype didn’t even have a single Helghan menacing freedom.
If you want to see what technical prototype on the PS2 was needed to get one of Sony’s biggest PlayStation exclusive franchises off the ground then check out below. This dates back all the way to December 1999. That’s right it’s pre-21st Century!

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