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<a class="image-link media-ratio ratio-3-2" title="Borderlands 2 confirmed" target="_self" data-turbo="false" href="/2011-10-02-borderlands-2-confirmed"><img alt="Borderlands 2 confirmed" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/3/27/17363/large_0016452.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2011-10-02-borderlands-2-confirmed">Borderlands 2 confirmed</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=194">Jonah A. Falcon</a></span><span class="meta-item date"><span class="date-link"><span>Feb 10, 2011</span></span></span></div>
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<p>Gearbox CEO Randy Pitchford confirmed that the developer is working on Borderlands 2.

In an interview with VG247, he quipped: &quot;I&#39;m sure Duke will have some...</p>
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<a class="image-link media-ratio ratio-3-2" title="Ridge Racer gets &#39;unbounded&#39; in 2012" target="_self" data-turbo="false" href="/2011-05-02-ridge-racer-gets-unbounded-in-2012"><img alt="Ridge Racer gets &#39;unbounded&#39; in 2012" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/7/cc/17447/large_0016363.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2011-05-02-ridge-racer-gets-unbounded-in-2012">Ridge Racer gets &#39;unbounded&#39; in 2012</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=194">Jonah A. Falcon</a></span><span class="meta-item date"><span class="date-link"><span>Feb 5, 2011</span></span></span></div>
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<p>Ridge Racer Unbounded is coming out sometime in 2012 for PC, Xbox 360 and PlayStation 3, and it's being developed by Bugbear Entertainment.</p>
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<a class="image-link media-ratio ratio-3-2" title="Carmack: Videogames &quot;more sophisticated than an orbital rocket&quot;" target="_self" data-turbo="false" href="/2011-02-02-carmack-videogames-more-sophisticated-than-an-orbital-rocket"><img alt="Carmack: Videogames &quot;more sophisticated than an orbital rocket&quot;" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/7/23/17507/large_0016291.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2011-02-02-carmack-videogames-more-sophisticated-than-an-orbital-rocket">Carmack: Videogames &quot;more sophisticated than an orbital rocket&quot;</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=178">Simon Priest</a></span><span class="meta-item date"><span class="date-link"><span>Feb 2, 2011</span></span></span></div>
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<p>John Carmack of id Software has been doing a &quot;fair amount of research&quot; into the next-gen of graphics and how the industry will likely be applying...</p>
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<a class="image-link media-ratio ratio-3-2" title="Bethesda confirms 2011 lineup release dates" target="_self" data-turbo="false" href="/2011-27-01-bethesda-confirms-2011-lineup-release-dates"><img alt="Bethesda confirms 2011 lineup release dates" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/4/a0/17594/large_0016187.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2011-27-01-bethesda-confirms-2011-lineup-release-dates">Bethesda confirms 2011 lineup release dates</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=194">Jonah A. Falcon</a></span><span class="meta-item date"><span class="date-link"><span>Jan 27, 2011</span></span></span></div>
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<p>Bethesda has sent out a press release confirming the release dates for their 2011 blockbuster lineup, which includes Brink, Hunted: The Demon&#39;s Forge, Rage,...</p>
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<a class="image-link media-ratio ratio-3-2" title="Bethesda: &quot;RAGE Demo isn&#39;t possible, from a technical standpoint&quot;" target="_self" data-turbo="false" href="/2011-20-01-bethesda-rage-demo-isn-t-possible-from-a-technical-standpoint"><img alt="Bethesda: &quot;RAGE Demo isn&#39;t possible, from a technical standpoint&quot;" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/2/51/17702/large_0016035.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2011-20-01-bethesda-rage-demo-isn-t-possible-from-a-technical-standpoint">Bethesda: &quot;RAGE Demo isn&#39;t possible, from a technical standpoint&quot;</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=168">Jamie Davey</a></span><span class="meta-item date"><span class="date-link"><span>Jan 20, 2011</span></span></span></div>
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<p>Have you recently thought that a demo for RAGE would be something you&#39;d like to download? It turns out that this probably isn&#39;t going to happen, as Bethesda...</p>
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<a class="image-link media-ratio ratio-3-2" title="John Carmack has &#39;Kinect itch to scratch&#39;, can&#39;t use &quot;real games&quot;" target="_self" data-turbo="false" href="/2010-19-11-john-carmack-has-kinect-itch-to-scratch-can-t-use-real-games"><img alt="John Carmack has &#39;Kinect itch to scratch&#39;, can&#39;t use &quot;real games&quot;" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/0/d0/18330/large_0015133.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2010-19-11-john-carmack-has-kinect-itch-to-scratch-can-t-use-real-games">John Carmack has &#39;Kinect itch to scratch&#39;, can&#39;t use &quot;real games&quot;</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=178">Simon Priest</a></span><span class="meta-item date"><span class="date-link"><span>Nov 19, 2010</span></span></span></div>
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<p>John Carmack of id Software reveals he has &quot;an itch to make a Kinect title&quot; but admits he has no idea &quot;what I&#39;d want to do yet.&quot; No Doom or RAGE.

Sorry but...</p>
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<a class="image-link media-ratio ratio-3-2" title="ZeniMax reason id &#39;not rushing&#39; Rage, letting them take their time" target="_self" data-turbo="false" href="/2010-19-10-zenimax-reason-id-not-rushing-rage-letting-them-take-their-time"><img alt="ZeniMax reason id &#39;not rushing&#39; Rage, letting them take their time" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/4/8d/18684/large_0014723.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2010-19-10-zenimax-reason-id-not-rushing-rage-letting-them-take-their-time">ZeniMax reason id &#39;not rushing&#39; Rage, letting them take their time</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=178">Simon Priest</a></span><span class="meta-item date"><span class="date-link"><span>Oct 19, 2010</span></span></span></div>
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<p>Creative director Tim Willits of id Software praises ZeniMax Media for buying them as otherwise we&#39;d be playing a &#39;rushed&#39; Rage right about now.

It&#39;s &quot;nice...</p>
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<a class="image-link media-ratio ratio-3-2" title="Take-Two&#39;s digital sales less than 15%, as high as &quot;40%&quot; in 3 years" target="_self" data-turbo="false" href="/2010-19-10-take-two-s-digital-sales-less-than-15-as-high-as-40-in-3-years"><img alt="Take-Two&#39;s digital sales less than 15%, as high as &quot;40%&quot; in 3 years" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/0/a7/18690/large_0014718.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2010-19-10-take-two-s-digital-sales-less-than-15-as-high-as-40-in-3-years">Take-Two&#39;s digital sales less than 15%, as high as &quot;40%&quot; in 3 years</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=178">Simon Priest</a></span><span class="meta-item date"><span class="date-link"><span>Oct 19, 2010</span></span></span></div>
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<p>CEO Strauss Zelnick of Take-Two says in 3 years time they&#39;ll be seeing &quot;20, 30, 40&quot; percent of their total sales being made through digital...</p>
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<a class="image-link media-ratio ratio-3-2" title="Second &#39;Z-Day&#39; trademark found, Gearbox Software after literature" target="_self" data-turbo="false" href="/2010-18-10-second-z-day-trademark-found-gearbox-software-after-literature"><img alt="Second &#39;Z-Day&#39; trademark found, Gearbox Software after literature" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/9/99/18699/large_0014704.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2010-18-10-second-z-day-trademark-found-gearbox-software-after-literature">Second &#39;Z-Day&#39; trademark found, Gearbox Software after literature</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=178">Simon Priest</a></span><span class="meta-item date"><span class="date-link"><span>Oct 18, 2010</span></span></span></div>
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<p>Borderlands developer Gearbox Software has two &#39;Z-Day&#39; trademarks which now cover videogames, books and magazines. Is it zombies? Is it?!

We don&#39;t know for...</p>
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<a class="image-link media-ratio ratio-3-2" title="ZeniMax secures $150m in funds" target="_self" data-turbo="false" href="/2010-07-10-zenimax-secures-150m-in-funds"><img alt="ZeniMax secures $150m in funds" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/4/75/18794/large_0014586.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2010-07-10-zenimax-secures-150m-in-funds">ZeniMax secures $150m in funds</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=178">Simon Priest</a></span><span class="meta-item date"><span class="date-link"><span>Oct 7, 2010</span></span></span></div>
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<p>It may be time for another development studio to end up in ZeniMax Media&#39;s shopping cart again as the Bethesda parent gets $150m in pocket money.

3 years...</p>
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