Game director Nigel Kershaw has confirmed the racer will have twice the number of tracks than the original and they'll be "more interactive" too.
He's also chuffed that MotorStorm 2 is going to have a real "strong presence" on Home, and he says it'll "start binding the PS3 online community together."
"Home is a really exciting area for all PlayStation 3 developers. It's going to have a huge impact on the gaming public when it comes out."
Home is Sony's bid to help create a more social and easy to navigate online community for the PS3 which they hope will encourage more gamers to get online and strut their stuff. Games can have their own specialised 'Homes' to call their own with titles like Warhawk sporting a war room where you can plan strategies with others ahead of a match.
"I think it's going to really start binding the PS3 online community together. I'm really looking forward to watching it progress, and MotorStorm will be a strong presence from the off."
Kershaw has unveiled some more juicy details on the game itself as he lets it be known MotorStorm 2 will have greater environments, ones that'll be more interactable to racers.
"The environments are much more interactive in the new game. This is especially true of the new track elements - the water, vegetation, lava and so on. And again, their effects differ from one vehicle class to the next," he said.
"The engine is completely new. For MotorStorm we were working on a brand new console with brand new tools and libraries. They have all now matured a bit, and of course we now have more experience and knowledge of how to get the console to work to its enormous potential," Kershaw continued.
"So rather than try to improve upon the previous tech base, we built a new one using what we'd learnt during the previous game's development."