Brian Jarrard, PR and community director at team Bungie has said plunges into a Halo MMO would be a "pretty challenging" ordeal, mainly because of lore.
He admits that the universe of Halo itself is vast in riches "but then again it's hard for me to imagine." Another thing is that everyone wants to be Master Chief, or at least Spartan.
He's adamant that he's not condemning such a project to impossibility but that anyone jumping on board has their work cut out for them. Speaking withat the Tokyo Game Show he spills his inner Halo MMO thoughts:
"They are like our lunchtime discussions at the studio. A Halo MMO wasn't something that at the studio we had a lot of purview on. We'd heard rumblings and on paper, if someone says 'Let's take Halo, plus Warcraft, equals dollar signs...'"
"So it was interesting when that whole thing came to light, there was more there than we ever really thought there was. I don't know, we've had a lot of heated discussions - there's a big, vast, rich universe, but then again it's hard for me to imagine."
"Everybody wants to be Master Chief, they all want to be the Spartan. You'd have to create a whole new layer of fiction and new characters that don't currently exist - not that it couldn't be done," he added.
Clickto read the full interview between Brian Jarrard and GamesIndustry.biz.
Halo MMO was often subject of "heated discussions" at Bungie
14 October 2008 | By Simon Priest