Bryan Brown played Requital from developer Primal Software. Designed as an open-ended RPG along the lines of Oblivion and Two Worlds (in design, for similarity in quality read the review), what does this game offer? Read the review to see what the author thinks.
Read the review.
Conclusion (5.2):
The primary appeal of this game is the visual style but that advantage is quickly overcome as the game design choices, bugs and uninspired and repetitive game play is revealed. I expect that soon, just like the developer and the publisher, I’ll never mention this game again.
Visit the developer website (Requital is not a listed game).