Cevat Yerli, Crytek’s bossman, has revealed much loved Crysis cost piles of dosh but ”if it wasn’t profitable I wouldn’t be able to stand here.”
He talks up CryEngine 2’s ”extremely challenging but successful” goal of blending interactivity and photorealism. Not likely to be seen in public until 2012.
We should expect a ”renaissance of graphics programming” during that period too, Yerli predicts. Epic Games have been making the same 2012 noise as the prediction for the next wave of consoles, and when we’ll get Unreal Tournament 4.
CEO Yerli claims that CryEngine 2 will mostly like be ”three to five times better” than their current iteration powering Crysis. Another focus for Crytek right now is controlling cost as they try to adopt a ”non-linear, flat cost development plan.” One such exploratory method is outsourcing but maintaining quality is the possible trade-off.
So 2012 seems to be this magic date in the videogames calendar, it’s a shame we’ve got 3 pesky years in-between now and then.
Source: IGN