Powered by Unreal Engine 3, No Mercy was designed with fast-paced online multiplayer FPS action in mind. With inspiration rooted in the Punisher’s rich comic book history, the game allows players to choose from an eclectic mix of Punisher allies and villains. Battle arenas span from shipyards rife with contraband to the “birthplace” of the Punisher’s archenemy, Jigsaw, and up to eight players can blast away at each other in a variety of solo and team-based missions.
“The ZEN developers are huge Marvel fans, and the Punisher is certainly one of our favorite characters,” said Zsolt Kigyossy, CEO of ZEN Studios. “With No Mercy, we’re creating gameplay unlike anything else found on PSN. This includes unique features like character-specific taunts, many of which were pulled directly from the comics.”
In addition to exceptional online play, No Mercy also offers a single-player Story mode featuring exclusive artwork from acclaimed Marvel artist Mike Deodato. Fans won’t want to miss the Punisher’s Marvel team-up with Silver Sable against such foes as Jigsaw, Barracuda and Bushwacker.
The Punisher: No Mercy announced for PlayStation Network
24 September 2008 | By Jamie Davey