Grant Rodiek of EA has said the reason for The Sims 3 delay from February 20th to June 2nd was to cram in more quality checks, spit polish some more.
EA also wanted the game to release "simultaneously" on both PC and MAC platforms. Personality traits in The Sims 3 "fundamentally impact everything," only superficial before.
"The Sims 3 June launch gives more time for tuning and polish, and the ability to launch the game on PC and Mac platforms simultaneously. This is a key EA franchise and title and it deserves a bigger bet on the best Sims game EA has made," said associate producer Grant Rodiek, speaking with .
"These last few months will give us a little more time to tune, tweak and polish the game. Our players have been waiting for something awesome and that’s exactly what we intend to give them."
As for the whole abandonment of the 'slider' system from The Sims, it was just eye candy anyway says the EA man. "Basically, the personality sliders in The Sims 2 had only a superficial impact on your Sims. In The Sims 3 traits fundamentally impact everything."
Naturally Rodiek is coy when it comes to talk of expansion packs for the latest instalment in the ever expanding franchise. "...The Sims 3 an incredible game so we’re not ready to talk about anything else yet." I'm sure teen girls everywhere will look forward to the impending 'Pancake and Waffles' add-on just around the corner.
Sims 3 delayed for PC/MAC launch, to "tune, tweak and polish"
22 April 2009 | By Simon Priest