NetDevil has announced that thanks to fan feedback they will be postponing the release of the space MMO to prevent the launch of "an unfinished product."
All features are nearly in says dev Scott Brown, but now they've received "crucial feedback" it's time to face niggles. One area of focus are "instanced and public PvP" zones, so hang on!
"With that, let me be up front about the current state of the game from where we stand," says NetDevil's Scott Brown. "Jumpgate Evolution is nearly feature complete, but since entering the Friends & Family phase of testing we’ve been able to bring new eyes onto the game and get solid, crucial feedback from actual players and fans."
"Based on these results, it is clear that the product needs more time to meet its objectives. As an example, we have received and read lots of feedback regarding the instanced and public PvP systems. The feedback has been vital in helping us polish and improve this core feature of the game."
"We take a lot of time in digesting and considering what people say and take feedback seriously. Given that situation I can tell you that we would rather delay the release, than let you down by releasing an unfinished product. We will continue development past June while extending the test schedules and respond to the results of those tests."
A release date won't be unveiled for a couple of months it seems, as NetDevil plan to widen their tests with the MMO to make sure they're on the right track.
Jumpgate Evolution not jumping so soon, MMO delayed to "polish"
27 May 2009 | By Simon Priest