"some tweaking" took place, making it a bit harder.
The team built the demo "kind of fast" and it was more a "compilation of great moments" than offering anything narrative. It's out this month.
"The final game is going to be a little bit harder and realistic,” Beland told , reports . "We did some tweaking between when we released the demo and when we’ll release the game. What I know is we built the demo kind of fast. If you love the demo, I know you’re going to love the game."
"The bathroom interrogation in the demo is really in the beginning of the game and a map that is a lot later in the game. We wanted the demo to give a taste of the game when you had more gadgets so we took a slice of the game that was later on," he continued.
"In the final game, you’re going to get to see more of the progression of Sam in the story, you’re going to get to live that. In the demo, it was a bit more compressed. The story wasn’t as strong in the demo; it was more of a compilation of great moments.”
The Ubi boss also admitted the experience of releasing a demo for Conviction was “nerve-wracking” for the team, what with all their changes to the Splinter Cell formula.
Splinter Cell: Conviction releases on Xbox 360 April 16th, and on PC April 30th. Have you tried out the demo on Xbox Live released last month, videogamer?
Splinter Cell: Conviction "a little bit harder" than Xbox Live's demo
07 April 2010 | By Simon Priest