Wada-san noted the team should move on to ”create and generate” next-gen ”forms of play.” Yoshinori Kitase doesn’t quite understand.
”But whether we are going to continue to internally create this type of game remains to be seen, because I actually feel that the team that was involved with Final Fantasy XIII should next move on to create and generate some ‘next generation’ forms of play,” boss Wada-san told Edge last month, reports CVG.
Yoshinori Kitase and Motomu Toriyama, Final Fantasy XIII’s producer and director respectively, were asked what the top boss meant by that. ”We don’t know exactly what he meant by that. We don’t really know what he meant by this style of game,” they said.
”If you consider that during Final Fantasy XIII’s development, at peak time the team consisted of over 300 people. It was a huge team, plus it took a several long years to get the game finished,” they continued, in the EU PlayStation.Blog interview.
”So, if Mr Wada meant that we would never make another Final Fantasy title with the similar number of people, taking as long as FFXIII did, we would agree.”
It didn’t sound like that kind of statement from Yoichi Wada, who did specifically mention he wants the team to move and create something next generation. Perhaps he was hinting at a genre change for the franchise? Less JRPG?
”Obviously in the future we want to be much more efficient. Having worked on XIII, we feel that we have got much better at making good games for high definition consoles. In the future our teams will be smaller and more effectively run. We suspect that is what Mr Wada meant by his statement.”
Final Fantasy XIII releases on Xbox 360 and PS3 March 9th in Europe and the US.