The goal for Bungie is to do ”more than we’ve done before” every game, so by that logic Halo should be left in a ditch somewhere, metaphorically.
”If you look at Bungie’s history, each new universe we’ve built has gotten a little big bigger and a little bit broader - with Halo obviously being the crown jewel these days,” Brian Jarrard, Bungie community head, told CVG.
”As a studio, we wouldn’t want to embark down a future path where we didn’t think we’d continue to improve and eclipse our previous efforts. I mean, every project we embark on, our goal is obviously to do more than we’ve done before.”
Bungie is now super best friends with publisher Activision, who will be distributing whatever this ‘Halo killer’ IP is around the globe while the studio retains for control over their creation. Right now Bungie is busy wrapping up Halo: Reach for Xbox 360 this fall.
Will Bungie forever be in the shadow of their Xbox creation?