Patrick Plourde of Ubi Montreal likens it to a ‘new TV show season’, where all the characters have been established. Brotherhood is ”as big as AC2.”
”For us, since it’s a direct sequel to AC2, it’s a continuation of the Ezio story we know and we’ll be able to convince people that actually it’s not rushed,” Plourde told CVG.
”It’s like a new season of a TV show. We have established characters, we have an established setting, we can move on to just telling a brand new storyline, introducing new skills, new features within a known frame that we actually spent more time polishing and figuring out how we’re going to introduce new characters.”
Ubisoft aired a trailer for Assassin’s Creed: Brotherhood at E3. Among new features includes the ability to ride horses into the city now, with horseback combat set to play a big role in the new game. Just so long as Ezio hasn’t forgotten how to swim…
”The thing is it’s going to be proven with the game, we have the script written down and it’s as big as AC2. We promise when players play it they will realise the scope. On our side, we know it’s ambitious, it’s interesting and there’s a lot of content we’re going to provide to players,” continued the Ubisoft Montreal designer.
”I think if this was a completely new setting with a new hero one year after, we would probably surprise the player and maybe reactions would be ‘this is probably rushed’.”
Assassin’s Creed: Brotherhood releases on Xbox 360, PS3 and PC November 16th.