”It wasn’t ready, and it’s really great that 2K supports and respects that. That’s not an easy decision to make; that’s millions of dollars to continue the project for that long, so it’s really impressive.” said Hudson in a video interview with IGN.
“It’s definitely a much better game than if it had released in November,” he added.
The extra time allowed the team to adjust parts of the game, and to improve the story to make it even more engaging.
“The extra time just allowed us to refine what was there, to take a step back from it and say, ‘OK, does the story really make sense to people? Are there things we can do to make it even more resonant?’” said Hudson.
“The team took the opportunity to rewrite some sequence, rerecord some lines, and add new environmental story-telling. The story really benefited a lot,” he continued.
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