Being a buttonless input device is both ”its strength and its big challenge.” Wants Natal ”integrated” into Fable III, not tacked on for mini-games.
Speaking with OXM in an interview, Lionhead boss and Microsoft top executive Molyneux said: ”For me, Natal is challenging because it’s so different.”
”It’s very, very different to any input other mechanism the world has even seen before because there isn’t any buttons and that’s both its strength and its big challenge. So when you’ve got a game like Fable, there is an enormous number of things we can do with Natal.” Lionhead are also developing Milo & Kate, a ‘pure Natal’ title.
”But what I didn’t want, I wanted for you to feel like you were part of the world. I didn’t want you to go off and play some mini-game totally outside the world of Fable. I wanted you to feel like Natal was integrated into the world, if you like.”
”It enhances the world, if you like. It’s going to be integrated in so it has a purpose, and it gives you something, and there’s a reason to do it,” he continued on.
Fable III releases exclusively for Xbox 360 this fall, taking the world of Albion through into the industrialisation era where your hero can be King or Queen. There are rumours abound of a PC version of Fable III in the works, with Molyneux staying quiet.