It was in the end, they realised, ”just going to be a bad game” how they approached it. Their goal for NBA Elite 11 ”was aggressive” but ”important enough”.
“We’re proud that we made the choice to not just put something out there that wasn’t good,” admitted EA Sports boss Andy Wilson. ”Ultimately, it was just going to be a bad game.” Troubled brewed when EA revealed NBA Jam was releasing separately.
“I think that the goal of reinventing how people play basketball games and giving the gamer infinitely more control over the outcomes that appear on the screen in front of them, was something that just needed to take longer than we had.”
“We knew the goal was aggressive. But at the same time, we believed it was an important enough goal for the gamer, who’d been playing basketball games in a very similar way for a very long time,” he continued. NBA Elite 11 was releasing for Xbox 360 and PS3.
Will you be missing NBA Elite 11 in your stocking this year, videogamer?