They’ve still got staff who’ve been there for ”the past dozen years” and the studio has the ”same goals in mind.” Day-to-day stuff ”isn’t going to change,” he said.
Sony announced recently that Sucker Punch is now their latest internal studio acquisition. “I don’t think it will have much of an effect on our day-to-day operations,” said Sucker Punch boss Chris Zimmerman. Not too long ago inFamous 2 launched on PS3.
”Everyone that’s been here for the past dozen years is still here; we still have the same goals in mind. We’re still working on the same things. So the day-to-day isn’t going to change, I think. We’re expecting this is going to put us in a position where we can continue to work on innovative genre-defining content.”
“That’s kind of why we’re doing this. And we’ve been in that position before, and we think we’re going to continue to be in that position,” he continued.
Sly Cooper was Sucker Punch’s attention grabbing videogame universe that put them on the map, but now they’ve got the very successful inFamous series.
“After Sly 3 was done, we started working on InFamous. And it took us a long time because we were part of the process with Sony of looking for studios that might be able to take over the Sly Cooper franchise. And it wasn’t until Sony made contact with Sanzaru that we knew that we’ve found the right fit,” explained Zimmerman.
“They were super, super passionate about Sly Cooper. You could tell that they really got it. They knew what made it special and had their own ideas about where it ought to go.”
”And for us that’s super exciting. It’s really neat to make the video games and know how many millions of people play them and enjoy them.” Sanzaru Games is developing the next Sly Cooper instalment called Thieves in Times as Sucker Punch hand it off.
Are you sad to see Sly Cooper leave the Sucker Punch nest, or excited because they get to spend more uninterrupted time with the super-powered inFamous franchise?