The recent trend seems to contradict that, however. After Halo 3 was released in 2007, Halo Wars was released in 2008, Halo 3: ODST in 2009, Halo: Reach in 2010, and soon Halo: Combat Evolved HD in 2011 and Halo 4 in 2012.
“People shouldn’t look at Anniversary as part of an annualized franchise,” said Spencer. “I love the fact we’re doing the Anniversary edition because I loved Halo 1. We just looked at it and thought it needed to be refreshed. It wasn’t part of us trying to get into an annualized rhythm with the franchise. It will be done in time for this holiday that is the 10th Anniversary for Halo. It felt like a good time to celebrate it.”
Spencer was also asked if a Halo 2 HD was coming, and admitted that while such a project was discussed, there’s no plans for a full “Remasters” program akin to what Sony is doing.
“Obviously Halo 2 is one that we’ve talked about. I wouldn’t say this is a strategy for us to go back and remake Xbox 1 games. This was the 10th Anniversary of Halo so it made sense. We don’t really have a “remasters” program that we’re kicking off with this launch,” said Spencer. ”There are obviously some great Xbox 1 games that would be nice to see, but we’ve focused most of our resources on creating new things. I’m not putting it in or out of bounds right now, though.”