”I think there’s something really interesting in the open world experience,” Houser stated. ”Obviously we’ve made like ten of them now and they still don’t feel boring to me. It still feels that we’re only scratching the surface of that potential.”
What’s in store for the future? ”We’ll hopefully have done a bunch of interesting games in the next ten years. That’s always the goal. I’ve never been that good at the futureology side of game-making,” and added that Rockstar isn’t the product, the games are. ”We never really care what the name is on the box, either. The name Grand Theft Auto, the name Max Payne, the name’s Red Dead, the name’s Table Tennis, it doesn’t really matter as long as the game’s cool.”
Rockstar has been celebrating the 10th anniversary of Grand Theft Auto III, releasing a special edition on iOS devices. ”I would never have believed you would have been talking about this in ten years time. We were still talking about Space Invaders (10 years ago), and that was already 20, 30 years old then,” marvelled Houser, ”Hopefully we’ll continue to do interesting stuff, that’s you know, that’s kind of all you can hope for.”