In the manufacturer’s blog, ”As our character comes into view, we find her swinging on a vine in her new tree home. The tree is rendered to the finest level of detail using DirectX 11 tessellation.”
The blog went on to note some of the difficulties in rendering hair realistically strand by strand. ”Thanks to DirectX 11 tessellation, she has gone from a scant 1,700 strands to 40,000 soft locks of hair,” the blog noted, then added, ”Because hair is so thin, aliasing is a major problem… To alleviate this problem, A New Dawn has a special hair smoothing shader that inspects each strand and blurs them in the combing direction.”
”A New Dawn has also been fitted with the latest in post-processing and film-based rendering techniques. Depth-of-field effects are computed via a variable size bokeh filter simulating a virtual lens of six aperture blades. This produces smooth out of focus areas and hexagonal shaped highlights. Light blooms and sparkling fairy dust are rendered using filmic tone mapping, giving them a magical glow on the screen. Finally, high-quality FXAA is employed to stamp out unwanted jaggies,” the blog described.
Check out the tech demo in the video below, and visit the blog to get some of the specs required to render Dawn in all her glory.