Indie Pixelbionic has driven their project on Kickstarter where they need $650k worth of tyre changes and oil checks. MotorGun will use "real world car physics" and weapons "of all kinds."
We'll get "ever-deepening" vehicle tech-trees to exploit as we progress, as well as "blowers, turbos and sway bars - heat seekers, miniguns and rocket pods." Sounds heavenly.
"MotorGun features team-based goal-oriented combat in a variety of open battlegrounds from abandoned cities to dried-up riverbeds. Assemble your team, choose your tactics, select a vehicle from your roster and dive into battle in adrenaline-pumping game play modes including Convoy, Capture the Flag and Salvage," reads the .
"The cars can receive a wide variety of upgrades as you progress along an extensive tech tree – from performance modifications to the drivetrain and suspension – to a broad array of powerful weapons, protective armor and countermeasures which can be bolted-on to build uniquely equipped vehicles."
"Strip the armor from your vehicle and drop in a more powerful engine to make it light and fast but also fragile, load it up with heavy artillery but sacrifice speed and maneuverability, or bolt-on a dozer plow and thick armor plating to make a formidable rammer – the choice is yours." Paintwork and decals are also customisable.
Michael Maxx Kaufman is co-founder of the Southern California-based Pixelbionic, and he hails from such project pedigree as Return To Castle Wolfenstein, Kingpin: Life Of Crime,The Bard’s Tale and Redneck Rampage.
David Jaffe (Twisted Metal) and Zack Norman (Interstate '76) comprise the indie studio's 'Dream Team'.
"MotorGun utilizes an archetypal RPG-based three class system – Light, Medium and Heavy. Within each of the three classes, vehicle specifications can be upgraded according to their individual attributes, available weapons slots, and capacities." It'll have factions of course in this post-apocalyptic world.
Check out the MotoGun Kickstarter campaign for more. They've nearly $30k pledged already from almost 300 backers.