It’s a ”dark survival game” where refuge is constantly under threat. 11 bit wanted to make something that ”moves people and make them think” - this could happen anywhere.
Right now of course there are thousands of civilians under siege in Syria suffering numerous atrocities, but 11 bit wants to show people such horrors could occur in any city.
Our control of the civilians will also involve crafting, trading and upgrading our shelter to feed and cure those under our protection. Night is filled with scavenging for food, medicines and other necessities, while daylight is plagued with sniper fire. 11 bit base the game off of real-life events.
“This can happen in your city, in your country,” said lead designer Michal Drozdowski. “While designing a new game, we came across an article that described how one man survived in a besieged city. We learned about his hardships and the horror of that experience.”
”We decided to work around this idea and make something real, something that moves people and make them think for a second. It’s about time that games, just like any other art form, start talking about important things.”
Life and death decisions will fall to the player pulling out our conscience as we struggle between trying to protect and provide for everyone, or sacrificing some to save most. 11 bit say there aren’t any ‘good or bad’ decisions, only survival.
This War of Mine releases on PC this year and will be present at GDC next week.