Virtual reality is there to help us get one step closer through immersion, but that comes at a price says Oculus VR CEO Brendan Iribe. Disorientation and motion sickness are a concern with the tech and it’s something they’ll be monitoring.
The company is going to curate everything that passes onto the Oculus Rift store platform, reveals Iribe. They want to be able to ”give people warnings” about certain experiences.
One thing they can be ‘jarring’ for VR users is gunfire. ”We’ve gotten really used to it on the 2D monitor because our brain is saying ‘don’t worry, don’t worry, it’s safe.’ As soon as you put on VR and your brain’s not saying that anymore, it’s not necessarily the comfortable experience that it is on a monitor, and we’ll have warnings around that,” he explained.
Above all they want the Oculus VR market to stay friendly.
”We are going to monitor the content and make sure that it fits the policy we put up which is this safe and clean environment that everyone can know, and love, and trust just like other popular app stores…You’re going to need to be approved first.”
Should Oculus VR play the ‘comfort police’? Either way: Their house, their rules. The consumer version of the Oculus Rift will be retailing in Q1 2016.
[center]<iframe width="640" height="360" data-src="https://www.youtube.com/embed/etv_IxVh7cc?rel=0&showinfo=0" frameborder="0" allowfullscreen></iframe>[/center]