Action-strategy hybrid Siegecraft Commander in development by Blowfish games has received a new release date trailer. The new trailer shows off the game’s factions and what players can expect from the elements of gameplay. Players must build, defend and siege fortresses to win.
Siegecraft Commander contains a PvP combat system that will deliver fast-paced real-time strategy action or tactical turn-based gameplay. Multiplayer allows the host to select a game mode before each match, while the single-player campaign focuses entirely on RTS gameplay.
The objective of each battle is to destroy the opponent’s keep. To reach an enemy’s keep, players must launch what is essentially the seed of a new structure, which will sprout into a new building upon landing and erect a wall connecting the new tower to the building that launched it. Each structure boasts its own unique capabilities, such as constructing other specific buildings or spawning units.
Players can decide to either quickly attack an opponent’s base to rush them or adopt a more defensive strategy by fortifying their own headquarters or maintain a balance of offense and defense. Strategies will be influenced by which of the two sides in the conflict players select. Both factions will be familiar to fans of the Siegecraft franchise: the defence-heavy knights, and the offense-focused Lizardmen, each with their own set of faction specific buildings and units.
The game will release on January 17th 2017 across multiple platforms, it will be interesting to see if the gameplay style of the game i something that plays connect with or if it feels too disjointed.