In an interview with GamesBeat about Battlefield 1, Daniel Berlin (lead game designer at DICE) reassured players that DICE are trying to avoid the launch problems Battlefield 4 suffered.
Battlefield 4 suffered from a number of problems at launch, particularly in the multiplayer section of the game where players found themselves encountering a number of bugs and glitches. Berlin cited DICE’s latest release, Star Wars Battlefront as an example of how the company have learnt from their mistakes.
“We’ve been working on this for a long time. We released Battlefront, which did really well. We’re pushing an open beta to ensure stability. We’ve taken a lot of learnings from that experience, and we feel like we succeeded with Battlefront. We’ll take everything we learned there and apply it to Battlefield One as well.”
Star Wars Battlefront’s open beta phase lasted for one week, one month before it officially launched. Players were given the opportunity to try the game and, more importantly, discover any bugs, glitches or game-breaking mechanics that would need tweaking. The open beta proved to be a huge success for both players and the quality of the game, as game modes that seemed particularly unbalanced in the beta were later fixed in the full release. Open betas are particularly useful for server stress tests, something Battlefield 4 seemed to lack. EA claim the Battlefront beta had over nine and a half million people try their game, that’s the kind of stress testing a game needs when its selling millions of copies.
If you haven’t read our in-depth coverage of Battlefield 1, you can do so by clicking the link here.
Battlefield 1 is scheduled for release on October 21st for PC, Xbox One and PlayStation 4.