Microsoft have announced two big changes to their Universal Windows Platform (UWP), including G-Sync/FreeSync support as well as the ability to play with an unlocked framerate.
UWP, with players soon finding features they’ve come to expect in their games were not supported. Players experienced significant tearing in their games as a result of not supporting G-Sync/FreeSync, not the mention being unable to play games at the highest frame rate due to the 60FPS cap in UWP. Microsoft have fixed these two issues, however, developers will need to update their own games in order to apply the fix.
The fix has already been applied to Microsoft published games, including Gears of War: Ultimate Edition and the Forza Motorsport 6 Apex beta. Players who own titles such as Rise of the Tomb Raider will have to wait for the developers to apply the fix. If you’ve noticed your game still runs exactly the same, you can download the update manually byif Windows 10 hasn’t automatically updated your system.
As for what the future holds for UWP, here’s what Microsoft had to say about that in their press release: “Looking further into the future, you can expect to see some exciting developments on multiple GPUs in DirectX 12 in the near future, and a truly impressive array of DirectX 12 titles later this summer and fall. In the meantime, stay tuned to our blog and follow us on Twitter @DirectX12 for a post coming soon about DirectX performance!”
If you are still a bit confused about the update, check out.
Microsoft brings significant changes to UWP including G-Sync/FreeSync support & unlocked framerate
11 May 2016 | 1 comment | By Christian Vaz