When many developers are looking to Kickstarter and other crowdfunding campaigns to see their funds last them through the dev cycle, David Rosen and his team have managed to pour almost 10 years of their time into Overgrowth without going down the same route.
In just a few days, Overgrowth is set to leave Early Access. Players had the ability to pre-order and play the alpha versions of the game since its announcement back in 2008, but even its Steam Early Access version has been around since 2013.
Overgrowth is a sequel to David Rosen's other game - Lagaru. Both feature the same main protagonist, Turner, an anthropomorphic rabbit who uses his talent in the martial arts to fight off similar combat animals in an open world.
Usually updating the playable build every month or so, Overgrowth players have been seeing progress first-hand over its entire existence; with the community even going so far as to offer extensive mods to essentially make the game their own. Now featuring a full main scenario campaign,
David Rosen is ready to see Overgrowth released into the world. Though it's been available for some time already, officially flagging as 'released' is likely signifies an end of an era for himself, his team, his long-standing players and anyone who remembers the day this one was announced. It's like the Final Fantasy XV of indie game development.