Torment: Tides of Numenera is a game that's both difficult to type out without mixing up its vowels and a long read for those aiming for a 100% completion record. A spiritual - and literal - successor to the critically acclaimed Planescape: Torment released back in 1999, it's a lore-heavy RPG for the new generation.
Featuring a staggering word-count that would have any bookworm wincing at the thought, it's one that's likely lent itself to an error or two. Being so reliant on text to tell a story wrapped around a fictional universe still in dire need of expansion after several decades, the push from a proposed 2014 release that eventually stretched out to 2017 gives off the a good idea of the game's general scope.
While you're unlikely to notice most of its bugs due to just how expansive it is, Torment: Tides of Numenera still has its fair share of demons. Being tackled in large-scale updates until its inevitable DLC contend, we're here to list the changes.
Torment: Tides of Numenera - Servant of the Tides Update
It's been a few months, but there's finally a new sliver of content for InXile's Planescape successor. Dubbed the 'Servant of the Tides', you're looking at Oom - a new companion with a new quest-chain. Of course, there's fixes etc on top of that; it's all free, too!
Torment: Tides of Numenera - Patch 1.0.2
Despite it being titled with a tiny incremental increase, Torment: Tides of Numenera Patch 1.0.2 actually has a lot to offer. It's lengthy - much like the game. So prefer for a ride;