League of Legends Patch 10.4 has conclued its round of testing on the PBE, a look at its patch notes revealing changes for Soraka and more.
Patch 10.4’s additions are now locked in, the patch having its release date slated for Thursday, February 20.
League of Legends Update 10.4 Patch Notes
Wukong’s rework won’t make it in with Patch 10.4, resuming testing in the next PBE cycle. The patch will add three new skins to League of Legends. Players will be able to get their hands on Blood Moon Katarina, Blood Moon Master Yi and Blood Moon Tryndamere for the price of 1350 RP each when the patch goes live.
Here are all the changes introduced to League of Legends in Patch 10.4:
Amumu - Buffed
Curse of the Sad Mummy (R):
- Cooldown decreased to 130/115/100 from 150/130/110
- New: Stop in the Name of Love now stops enemies in the middle of their dashes
Bandage Toss (Q):
- Dash speed now increased to 1800 from 1350
Garen - Buffed
Decisive Strike (Q):
- Bonus physical damage increased to [30/60/90/120/150 (+ 50% AD)] from [30/60/90/120/150 (+ 40% AD)]
Courage (W):
- New: When at max resistance from enemy kills, this ability now increases bonus armor and magic resistance by 10%
- Shield amount changed to 70/95/120/145/170 (+20% bonus Health)] from [10% maximum health]
Judgment (E):
- New: This ability now does 150% damage to monsters
Soraka - Changed
Stats:
- Base HP increased to 535 from 529.04
- HP per level decreased to 74 from 78
- Mana increased to 375 from 350.8
- Mana per level decreased to 40 from 60
- Base AD decreased to 50 from 50.04
Starcall (Q):
- Rejuvenation heal decreased to [40/50/60/70/80 (+30% AP)] from [60/80/100/120/140 (+50% AP)]
- Rejuvenation heal duration decreased to 2.5 seconds from 5 seconds
- Movement speed decreased to 10/12.5/15/17.5/20% from 15/20/25/30/35%
- Mana cost increased to 60/65/70/75/80 from 40/45/50/55/60
Astral Infusion (W):
- Healing increased to 80/115/150/185/220 from 80/110/140/170/200
- Rejuvenation healing increased to 40/50/60/70/80 from 30/40/50/60/70
- Maximum health cost to Soraka while impacted by Rejuvenation changed to if cast while affected with Rejuvenation, the max health cost will be reduced by 40/55/70/85/100% from if cast while affected with Rejuvenation, Soraka will incur no Max Health cost
- New: This ability now includes: If cast while affected by Rejuvenation, Soraka will incur no Max Health cost
Akali - Changed (already pushed to live servers)
Shuriken Flip (E):
- Damage increased to 50/85/120/155/190 from 40/70/100/130/160
Perfect Execution (R):
- R1 damage increased to 125/225/325 from 85/150/215 Cooldown decreased to 120/90/60 seconds from 160/130/100 seconds
Yuumi - Changed
Prowling Projectile (Q - already pushed to live servers)
- Base damage increased to 40/70/100/130/160/190 from 40/65/90/115/140/165
- Empowered damage increased to 45/85/125/165/205/245 from 45/80/115/150/185/220
Zoomies (E):
- Healing changed to 70/105/140/175/210 from 70/100/130/160/190
Aphelios - Changed
Feature:
- New: Aphelios now displays the weapons he currently has equipped as icons next to his above-head health bar
Stats:
- Calibrum’s mark attack timer no longer resets just after he’s consumed a mark (though his attack timer still resets for the mark attack)
- Turret attacks have been decreased to 3 from 4
- Ranged attack damage on turrets increased to 3 from 2
- AOE spells’ damage to turrets increased to 4 from 2
Moonlight Vigil (R):
- Range of this ability decreased to 1300 from 1600
Darius - Buffed
Hemorrhage (Passive):
- New: This ability now notes Darius’ bleed deals 120% damage to monsters
Decimate (Q):
- New: This ability now heals on hits against large monsters
Diana - Buffed
Moonsilver Blade (P):
- New: This ability now deals 150% to all monsters
Talon - Buffed
Blade’s End (Passive):
- New: This ability now says: Talon’s Bleed deals 120% damage to monsters
Zed - Changed
Stats:
- Monsters are now affected by energy restore
Contempt for the Weak (Passive):
- New: This ability now does 100% extra damage to monsters
- There is a cap of [200/350/500 at 1/7/17] damage against monsters
Aurelion Sol - Nerfed
Celestial Expansion (W):
- Active ability (stars) damage increase now decreased to 40% from 50%
Caitlyn - Buffed
Stats:
- Bonus attack speed increased to 20% from 10%
Gnar - Buffed
Stats:
- Mega Gnar movespeed increased to 335 from 325
Rage Gene (Passive):
- Bonus movement speed decreased to 0-20 at levels 1-18 in mini Gnar form from 10-30
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Hyper (Mini W):
- Maximum damage against monsters increased to 300 at all ranks from 100/150/200/250/300
Gnar! (Mega R):
- Attack damage ratio increased to 50% bAD from 20% bAD
- AP ratio increased to 100% from 50%
Lux - Buffed
Light Binding (Q):
- Damage increased to 80/125/170/215/260 from 70/115/160/205/250
- Cooldown decreased to 11/10.5/10/9.5/9 from 13/12/11/10/9
- AP ratio lowered to 60% from 70%
Final Spark (R):
- Now reads Lux can flash while casting R (similar to Ezreal)
Mordekaiser - Buffed
Darkness Rise (Passive):
- Maximum damage against monsters increased to 25-120 from 15-100
Rammus - Buffed
Stats:
- Attack speed increased to .656 from .625
- Attack speed ratio increased to .656 from .625
Sona - Nerfed
Hymn of Valor (Q):
- Mana cost increased to 75/80/85/90/95 from 50/55/60/65/70
- New: This ability now reads: Granting an ally this aura effect will refund Sona 30 mana once per cast
Aria of Perseverance (W):
- Mana cost increased to 105/110/115/120/125 from 80/85/90/95/100
- Tagging an ally for the first time with her aura grants Sona 30 mana
Song of Celerity (E):
- Mana cost increased to 90 from 65
- New: This ability now reads: Granting an ally this aura effect will refund Sona 30 mana once per cast
Sylas - Buffed
Chain Lash (Q):
- Damage increased to 40/60/80/100/120 from 40/55/70/85/100
Jayce - Buffed
Stats:
- Mana increased to 375 from 357.2
- Mana per level increased to 45 from 37
To the Skies (Hammer Q):
- Damage increased to 55/95/135/175/215/255 from 45/80/115/150/185/220
Singed - Nerfed
Stats:
- Base HP lowered from 610 to 580
- Base armor lowered from 37 to 34
Udyr - Buffed
Monkey’s Agility (Passive):
- Udyr gets 5% off his global cooldown for each Cloud Drake buff
Sett - Buffed
Stats:
- Base HP regeneration increased to 9.25 from 8
Item Changes
Bami’s Cinder - Changed
Unique Passive - Immolate:
- New: Burns nearby enemies for [6 to 23] magic damage per second. Once every 10 seconds, your next immobilizing spell deals [6 to 23] (+2% Your Bonus HP) bonus magic damage and releases a fire nova that also deals that bonus damage around you. Immolate's damage is increased by 100% to minions and monsters
Cinderhulk - Changed
Unique Passive - Immolate:
- New: While in combat, burns nearby enemies for [12 to 29] magic damage a second. Once every 10 seconds, your next immobilizing spell deals [12 to 29] (+4% Your Bonus HP) bonus magic damage and releases a fire nova that also deals that bonus damage around you. Immolate’s damage is increased by 300% damage to minions and monsters
Forgefire Cape (Ornn Masterwork Item) - Changed
Unique Passive - Immolate:
- Burns nearby enemies for [26 to 43] magic damage per second. Once every 10 seconds, your next immobilizing spell deals [26 to 43] (+5% Your Bonus HP) bonus magic damage and releases a fire nova that also deals that bonus damage around you. Immolate’s damage is increased by 50% to minions and monsters.
Sunfire Cape - Changed
Unique Passive - Immolate:
- New: Burns nearby enemies for [26 to 43] magic damage per second. Once every 10 seconds, your next immobilizing spell deals [26 to 43] (+5% Your Bonus HP) bonus magic damage and releases a fire nova that also deals that bonus damage around you. Immolate's damage is increased by 50% to minions and monsters
Gargoyle Stoneplate - Changed
Cost:
- Combine cost decreased to 330 from 380
Guardian Angel - Changed
Cost:
- Combine cost decreased to 50 from 100
Stopwatch - Nerfed
Cost:
- Increased to 650 from 600
Zhonya's Hourglass - Changed
Cost:
- Combine cost decreased to 250 from 300
Rune Changes
Phase Rush - Buffed
Effects:
- Amount of time given to carry out 3 attacks or spells increased to 4 seconds from 3 seconds
- This ability now increases movement speed to 30-50% for melee Champions
Hail of Blades - Changed
Effects:
- Time elapse between hits allowed increased to 3 seconds from 2 seconds
- Cooldown changed to [8 seconds out of combat with Champions] from [4 seconds out of combat]
Prototype: Omnistone (Inspiration Key) - Changed
Effects:
- Omnistone's first roll can't be PTA or Conqueror
Perfect Timing - Changed
- Stopwatch timer increased from 10 minutes to 14 minutes
- New: Each takedown you acquire reduces timer by 120 seconds
Legend Runes - Nerfed
- Alacrity, Tenacity, And Bloodline now require 25 minion kills per stack
Summoner Spell Changes
Exhaust - Buffed
- Duration increased to 3 seconds from 2.5 seconds
- Now shows how much damage is being reduced
Bugfixes
- Bird of Prey Anivia's W - Crystallize is now using its proper skin
- Fixed an issue where Dr. Mundo's damage penalty was not properly applying in ARAM
- Pyke's, Cho'Gath's, and Urgot's execute indicators appear as intended and are properly visible
- PROJECT: Pyke's W - Ghostwater Dive is no longer missing its PROJECT HUD screen overlay
- Pulsefire Caitlyn's R - Ace in the Hole UI overlay now properly appears when she casts the ability
- PROJECT: Vayne's R - Final Hour HUD no longer disappears prematurely
- Removing a friend, being removed by someone else, or being blocked by someone else will no longer break the Social panel and chat window
- Sett now properly becomes Unstoppable and suppresses Tahm Kench when casting R - The Show Stopper while Tahm Kench casts W - Devour
- Attacking a non-revealed R - Noxious Trap from Teemo with Umbral Glaive will now properly do triple damage
- Qiyana's R - Supreme Display of Talent no longer breaks Unstoppable animations/abilities when cast in the river or in a brush
- Sett's E - Facebreaker will only stun enemies if he successfully grabs one on each side
- When Qiyana casts R - Supreme Display of Talent towards a wall just barely within Yasuo's W - Wind Wall, she should no longer be able to successfully explode the targeted wall
- Champions will no longer be in a T-pose for the remainder of the game if they get eaten by Tahm Kench’s W - Devour
- Battle Boss Qiyana's Passive - Royal Privilege cooldown indicator is no longer barely visible in brush
- Abilities that cannot target allies will not proc Guardian
- Lee Sin's abilities now properly count per use towards Electrocute
- Wukong can properly cast R - Cyclone even after he's used it immediately before getting killed by a knock-up
- Vi's Q - Vault Breaker will no longer cause her next basic attack to fail triggering runes