In an interview with gamesindustry.biz, the managing director of Sumo Digital, Paul Porter, has offered some thoughts on how, exactly, are their projects being developed behind closed doors. As some of you might know, Sumo Digital are now working on Dead Island 2, which is what interests us the most.
Originally revealed way back when in 2014, the successor to a flawed-but-decent first-person zombie survival RPG, Dead Island 2, has by just about fallen out of favour amongst the general public, but it would seem that it will finally see release under the mantle of Sumo Digital.
"We're used to being the ones working quietly in the background," said Porter, commenting on how Sumo Digital tend to work on their projects in relative secrecy, compared to industry standards. To facilitate this sort of atmosphere even within the company, Sumo tend to put their teams into separate buildings.
As it stands, it's been two years since Sumo Digital have taken Dead Island 2 off of Yager, and virtually nothing's been released about the game since. "We're working on huge AAA games that will be shown to people when the publisher is ready, because it's not up to Sumo," said Porter.
Porter isn't particularly worried about how Dead Island 2 is progressing: "We're really excited, knowing what's happening behind the scenes." He also noted that Sumo only make games that they themselves would want to play, which makes for a pretty good tagline, to be sure.