Some of the special moves by the heroes in Injustice: Gods Among Us have been wildly over-the-top, but Superman's killer Doomsday takes the cake as he literally pounds Shazam into the center of the Earth - and back again.
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Those who backed the Oculus Rift project on Kickstarter will be disappointed to hear Doom 3: BFG Edition won't ship with the project after all.
Rumours have swirled that id Software's Doom 4 wasn't going so well and the latest statement from Bethesda's marketing boss Pete Hines confirms it. It "did not exhibit" quality fans would expect. The Doom developer has "refocused its efforts on a new version" of the hellish shooter, which should meet the "very high expectations" fans have of it. Bethesda not ready to talk more about it.
Warner Bros. Interactive has released two more profiles for their MOBA Infinite Crisis heroes: Gaslight Batman and Doomsday.
Gazillion has released the first of four cartoons in a "Chronicles of Doom" series in anticipation for the launch of their free-to-play MMO, Marvel Heroes, on the 4th June. The animated films are written by Marvel writer Brian Michael Bendis.
Bethesda has confirmed that videogame veteran Todd Hollenshead as parted ways with the studio he'd run for 17 years, id Software.
Tim Willits of id Software has explained why the Doom and Quake dev ditched the original production of Doom 4, saying it "wasn't one thing" that could be singled out like art or code, but a general lack of 'soul'. The studio felt it suffered from an "identity crisis," and didn't really feel all that Doom-like which is "very hard to articulate." Both id and Bethesda felt it needed to be rebooted.
No, you're not hallucinating. John Carmack, creator of first-person shooters and dabbler in rocket science, has left id Software to join VR company Oculus Rift where he'll serve as chief technology officer. Carmack was a founder of the game studio that created Quake, Doom and Wolfenstein. He believes VR will have a "huge impact" in the coming years, and wants to be upfront. UPDATE: Apparently John Carmack is not actually leaving id Software, as he'll "continue to provide leadership for our games in development," tweets id.
John Carmack, formerly of id Software, has revealed a little about the happenings at the studio he co-founded, specifically surrounding the development of Doom 4. He couldn't talk too much. He did reveal that the hardest part of tackling a new Doom has been for id "deciding exactly what the essence of Doom is," as such an endeavour is "heck of a lot harder than you might think."
John Carmack reveals he decided not to renew his contract with id Software because owner ZeniMax refused to back his plans to include virtual reality for the studio's new games, like DOOM 4. It would have been a "huge win," if a deal could have been brokered, and he'd probably have stayed at the studio. Instead he left to pursue his dream at Oculus VR.
Bethesda is including beta keys to the next big DOOM instalment as part of the pre-order campaign for Wolfenstein: The New Order. An insert will be included with the game containing the beta key. This key is redeemed and then you're registered to take part in the beta once it begins, which won't be "until a later, yet-to-be announced date." A new Wolfenstein trailer is out.
Bethesda has clarified that the DOOM beta access as part of the pre-order promotion for Wolfenstein: The New Order, is only available for PC, Xbox One and PS4. Xbox 360 and PS3 aren't invited to the party. Should you pre-order Wolfenstein for Xbox 360 or PS3 then you'll still get beta to Xbox One or PS4. Bethesda are also working on beta access for digital pre-orders.
Publisher Bethesda has released a teaser trailer for iD Software's long-awaited Doom 4. As you might have guessed, it shows an angry-looking, cybernetically enhanced demon stomping menacingly about. Bethesda are promising a more in-depth reveal of Doom 4 at next month's QuakeCon.
Doom 4 is on its way to QuakeCon, but if you're not attending the conference you won't get to ogle Bestheda's upcoming franchise revival. In a blog post the publisher and developers id Software revealed that the chance to see a sneak peak of the highly anticipated shooter would be kept as an exclusive for convention attendees. I don't know about you, but I find cloak and dagger stuff like this rather tiresome.
Given the success of Machine Games' reboot of Wolfenstein, you might forgive publisher Bethesda for feeling pretty confident that forthcoming Doom 4 will be an automatic hit. In a recent print interview with MCV, however, the company's head of PR Pete Hines said the team knows they have to "prove ourselves all over again".
id Software has clarified that the new title in its ling-running shooter series is called simply Doom, not Doom 4, and is a reboot rather than a continuation. Do we really need to call it a reboot, guys? Does anyone really care about the story in a Doom game? Okay, fine.
Bethesda Softworks PR and marketing head Pete Hines has claimed that upcoming franchise reboot Doom was only shown at this month's QuakeCon event to allay fears that id Software was having trouble with the game's development. He also confirmed that id and Bethesda won't be ready for a "formal announcement" to the public until next year.
Amidst rumours of unpaid wages and a mass staff exodus at Crytek, here's one developer who has very definitely jumped ship. Tiago Sousa, a ten year veteran Crytek graphics engineer, has joined id Software as lead rendering programmer on the studio's idTech 6 projects, in particular the upcoming Doom reboot. Hey Tiago! Fix the pop in would you?
This looks insanely ambitious - developer Four Funnels Entertainment is recreating the ill-fated passenger liner RMS Titanic in its entirety for upcoming adventure game Titanic: Honor and Glory. You'll experience the full Titanic experience, from boarding and the initial voyage to the unfortunate sinking bit that everyone remembers. All without a small, annoying Leonardo Di Caprio making an appearance. Lovely!
Army of darkness.