Ninja Theory's Tameem Antoniades reckons the digital revolution is "such an opportunity for fun creative games" unlike the "stranglehold" of the AAA retail model. It's "crushing innovation and access to creative content." The price point is stopping consumers taking a chance - makes you want "a known experience".
Search Results: Devil May Cry
Two months ago, a Spanish retailer spoiled a Devil May Cry 10th Anniversary Edition, yet another in the HD collection bundles that have been announced lately, like Silent Hill HD Collection. The ESRB has posted listings for the Xbox 360 and PlayStation 3 versions of Devil May Cry, Devil May Cry 2 and Devil May Cry 3, so it looks like that it's coming to fruition.
Ninja Theory's Tameem Antoniades believes it was the 'lack of visibility' that led to Enslaved: Odyssey to the West's poor sales reception; lacklustre marketing. It's "always a difficult equation," says the studio boss. It needed "a drive, a big push," and Antoniades doubts it got it. People "still even haven't heard" of it.
Capcom has confirmed in a press release that they are releasing the Devil May Cry HD Collection, which will bring the first three original Devil May Cry titles including Devil May Cry, Devil May Cry 2, and Devil May Cry 3: Dante’s Awakening Special Edition.
Some gamers have taken their fanboyism to extremes as Ninja Theory's Tameem Antoniades revealed to Official Xbox Magazine UK that he and other staff members have received death threats over their reboot of the popular third person beat'em up Devil May Cry, which will be released later this year on Xbox 360 and PlayStation 3.
Ninja Theory have revealed that poor sales for Xbox 360 and PS3 Enslaved led the studio to dropping planned DLC, which included a multiplayer mode featuring Monkey's skateboarding 'cloud'. The team wanted to create "affecting characters" in Enslaved and not just "cardboard cutouts." If it had of been successful perhaps others would have deemed it a "worthwhile pursuit".
Tameem Antoniades of developer Ninja Theory is no stranger to fan wrath as his studio is handling Capcom's DMC reboot. When a reboot actually works it can make a series "survive." Antoniades' opinion is "irrelevant" as to the reboot because it was Capcom's call. They went with a "bold step" to reinvent the IP but also to "give it to a non-Japanese dev."
The development of DmC by Enslaved developer Ninja Theory has reached the stage where all the game's missions are designed, but they're now getting revised and adjusted. The same goes for the combat as the studio and Capcom take a closer look at it. The artwork is also a priority as it's brought up to code. Capcom 'guiding' combat gameplay.
Capcom has announced that DmC: Devil May Cry, the reboot of the popular third person action series, will be landing on Xbox 360 and PlayStation 3 next year on the 15th January, 2013 in North America and Europe. Capcom also announced that a Windows PC version will be arriving later in 2013.
Capcom Unity has released a new E3 2013 trailer for the Devil May Cry reboot, DmC. The video shows off some more of young Dante's moves and storyline.
In an interview, DmC: Devil May Cry director Hideaki Itsuno thinks Western developers start with graphics and worry about gameplay second.
Dante's twin brother will be returning in DmC reveals Capcom during their pre-Gamescom conference, and the sibling will recruit Dante into The Order to fight demons. It's a last refuge of humanity desperate to fight against a demon enslaving mankind. A trailer showed the brothers fighting alongside one another and squabbling over a female character.
Capcom task Polish port and localization specialist studio QLOC with bringing Ninja Theory's DmC: Devil May Cry to the PC, with the plan to "get it out shortly after" the console release. QLOC has worked on Capcom PC ports before; SSFIV Arcade Edition and Street Fighter x Tekken. Capcom US producer producer Alex Jones regards them as a "pretty tight outfit".
Bayonetta's Hideki Kamiya from Platinum Games has said how big teams working a project don't mean things will turn out great. He cited the big number of devs on Capcom's Devil May Cry 4. "Didn't help them, did it?" said Kamiya-san. The Platinum co-founder previously worked at Capcom on some of their big franchises like Resident Evil, Devil May Cry and Viewtiful Joe.
During a Comic-Con panel in New York, producer Alex Jones spilled that Ninja Theory's DmC: Devil May Cry will be treated to a pre-release demo - at least for Xbox 360 and PS3. Also revealed is that original bad guy Mundus will be ruling the underworld once more. Jones also reaffirmed that Dante's brother Virgil "will not be" playable. It's out in January.
Director Hideaki Itsuno who has history with the Devil May Cry series, has explained that thanks to their open-world fantasy game Dragon's Dogma, fans needn't fear 30 frames per second. Ninja Theory's DmC when it hits Xbox 360 and PS3 will be locked at 30 fps, but players will experience the "feel of 60 frames" because of techniques they picked up for Unreal Engine 3.
In the "Absolute Power" developer diary for DmC: Devil May Cry, the voice actors discuss their characters, plots and motivations.
Capcom has announced the first downloadable content pack for their upcoming reboot DmC: Devil May Cry. The DLC tells the tale of Dante's twin brother Vergil, which will allow gamers to play him as an alternate character. It will also include new weapons, combos, enemies, and locations.
Next week a demo for Ninja Theory's DmC: Devil May Cry will be battling demons on Xbox 360 and PlayStation 3 as two missions and a boss battle are thrown to the wolves, i.e. fussy gamers. It hits Xbox Live first November 20th and then PlayStation Network the 21st. The 'Son of Sparda' difficulty is unlockable after one playthrough, along with upgrades and some other things.
Capcom has released a new developer diary examining the voice actors behind some of the colorful characters in DmC: Devil May Cry.