Darksiders II Game Director Marvin Donald doesn't believe they would be able to get away with another parallel story, he told Strategy Informer. When talking about Darksiders as a franchise, we asked Marvin whether the studio plans to revisit the iconic ending of the first game. "I think we have to, right?," he said. "Imagining myself from a gamer’s perspective, I’d be disappointed if Vigil did the same thing. It’s just too much of the same. We can only get away with it once…"
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Darksiders II had been in development a long time before getting a 26th June release date in February. While THQ CEO Danny Bilson insists that the game will be ready by that date, he won't hesitate to delay it if the game isn't ready yet.
David Adams, studio general manager, and Joe Madureira, creative director, have admitted to dropping around 20% of content from Virgil's Darksiders II.
After an endless amount of rumours, THQ has confirmed that it will be delaying the release of Darksiders II from June to August 2012. Although it's only a short delay, THQ says that it allows "additional time for polish and to ensure that all aspects of Darksiders II meet the high-quality bar the team is targeting."
THQ has begun to rally to increase its stock value to prevent its delisting from NASDAQ. The publisher must trade above $0.99/share for ten consecutive days before the 23rd July. The company's stocks have been surging, reaching $0.67 thanks in no small part to Saints Row: The Third and its downloadable content sales. According to THQ, the game sold 4M copies, surpassing the company's expectations. The stock had hit a lot of $0.45 last 17th April.
THQ's recent financial struggles have forced the publisher into a position to where it will not have a booth on the show floor. The games will be present for preview, and will be demoed behind closed doors.
THQ has revealed that their third person action title Darksiders II will be hitting retail on the 14th August. The publisher is also encouraged by preorder figures, as CEO Brian Farrell stated that pre-sales are up 500% in the same period of time as the original title.
Trivial pursuit - Darksiders Edition.
Cloud service OnLive has announced a number of new games for the service.
THQ has announced that Darksiders II will be featuring a Season Pass, much like other games have. However, while most games' Season Pass are a simple "pre-pay for all the DLC at a discount" payments, the Pass for Darksiders II is kind of complicated.
THQ has avoided being delisted on NASDAQ, but CEO Brian Farrell has stated that the publisher will be more conservative when dealing with non-AAA titles.
According to developer Vigil, the original Darksiders would have featured four player co-op, with each player taking on the role of each of the The Four Horsemen of the Apocalypse.
The folks at NeoGAF have uncovered a classified ad from Darksiders II developer Vigil Games that is calling for a senior programmer who has experience with first person shooters for the developer's next project.
In our interview with Vigil Games' lead designer Haydn Dalton he admitted the studio felt like they were "punching above" their weight with just 65 devs on staff tackling Darksiders' scope. Still it was fun for the team, and the world agreed lauding it. Dalton admits it felt "shallow" with so few NPCs to feed the player. Vigil had time to correct that for Darksiders 2.
Darksiders II Lead Developer Haydn Dalton has admitted the pressure is on for Vigil Games.
Gamers who played the original Darksiders will have use of those old save files, as they can be used to unlock two in-game items in the sequel, Darksiders II.
Vigil Games have revealed The Crucible for Darksiders II which lets gamers take on about 100 challenge stages which unlock progressively throughout the story campaign. Death earns rewards along the way after every five completed. The in-game message service occasional unlocks more. Also New Game+ is in with XP and loot intact.
According to developer Vigil, Darksiders II features an "open" combat system of unlisted combos, to give players a sense of discovery, making figuring them out a satisfying reward.
Darksiders II developer Vigil have announced they are working on a patch for both the PC and console versions of the game to eliminate some of the more annoying issues plaguing it.
Sleeping Dogs has held onto its number one spot in the UK games chart.