EALA’s Sean Decker has revealed that over a third of us enjoyed some multiplayer action from the latest Command & Conquer outing. However the ”majority” stick with solo play.
The studio boss acknowledges that while the next instalment requires the Internet, it won’t achieve getting everyone online to play. They’re trying to appeal to different motivations.
”Right now the majority of our players play single player, but when they’re done with the game about 40 per cent go on and play online,” Decker told GamesIndustry.biz.
”So I think you need to respect both of those - and first-person shooters have the same thing. The vast majority of people would finish the campaign, and then about 40 per cent of players would go online.” Console RTS has helped multiplayer become more main stream.
”The consoles have done a great job of online… Xbox Live, you can collect everything you’ve ever done, and it’s super-easy to connect - just give us your line and your accounts and go from there,” he continued. They need to get that ”level of accessibility” to PC gamers.
”When you think about the reasons people play, there are so many - there are very competitive people, there are people who are co-operative and want to play with their friends, there are people who are collectors who want every achievement and award… and everybody has different things to motivate them to go online, and the question is, can you provide what that person wants?”
”So far we’ve provided some of those elements, but not all - and that’s what we’re going to try and do.” Decker acknowledges there will always be gamers who prefer a solo experience, but said everyone would still play in a connected environment.
”I think trying to get to a place where everybody will play online… But having a connected experience is different, though - if you’re playing an MMO but not joining up with everyone else, you’re having a connected experience but not really playing with others,” he said.
”So, connected experience? Yeah, I think everybody will be having those, and it’s a good way for people to go, especially when people want to play at home, work, wherever they want.”
Do you enjoy a good multiplayer match, or do you prefer to stay the lone wolf? Commander & Conquer’s next entry is a PC exclusive and will feature many MMO-type qualities. It will also be the final chapter in the Tiberium story, bringing an end to long fought GDI-Nod war.
See below for the official announcement trailer.
Loading comments…