He was ”one of the advocates” to get skiing into the game. SSX is a ”snowboarding game first and foremost,” so that’s the priority. They just ”had to let go.”
”We had skiing in at the very early days in this SSX, and I was actually one of the advocates; I was pushing that we should have it,” said EA’s Todd Batty.
”That’s something that made its first appearance in SSX: ON Tour, but the tough thing about skiing is that every single animation in the entire game would have to be duplicated for characters with skis as opposed to characters on snowboards.”
”If we did skis, it would mean half as many tricks split across skis and snowboards. SSX at its core is a snowboarding game first and foremost,” he said. Skiing shouldn’t be written off entirely as the studio could bring it in as DLC or something.
”We’d love to do skis at some point in the future, maybe as DLC or in a follow up version to this one, but that was something we had to let go,” said the SSX creative director. EA will be unveiling the game’s multiplayer details at Gamescom.
SSX releases on Xbox 360 and PS3 in January 2012.

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