Battlefield 3 lead designer Lars Gustavsson decribed the flow of gameplay in Battlefield 2 as restrictive, in the sense that it had the air of ”play the game our way or play something else”. DICE has tried to change this with Battlefield 3. Gustavsson has expressed hope that the game will offer experiences for players that include solo and team based activities.
Even the environments have reflected this philosophy, as in the solo campaign players go from tight, claustrophobic areas into wide open spaces.
”We discussed the strengths of Battlefield and ended up with a lot of interesting questions,” wrote Gustavsson, ”Does teamplay have to be squad based, or can it be in a more general sense of playing together? Am I less of a gamer if I don’t want to play in squads? If I want Team Deathmatch? If I want infantry only gameplay? That discussion really was an eye-opener and has changed how we view ourselves and what we set out to do with Battlefield 3.”
Battlefield 3 will hit PC, Xbox 360 and PlayStation 3 in November.

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