Splinter Cell: Blacklist will be discussed at Ubisoft Toronto lead game designer Laurent Malville’s panel Super-Spy Crash Course: Teaching Players in Blacklist, which will be about making tutorials a part of the core gameplay.
The In Building a BioWare Story: Producing Choice and Consequence panel will have BioWare development manager Ian Mitchell and producer Melanie Faulknor talking about Dragon Age’s non-linear production cycle, while the Child’s Play: Playtesting with Children in the World of Skylanders will discuss the challenges of making kid’s titles.
Registeration is now open for the industry event.

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